#pragma once
#include "sgobject.h"
#include <vector>
#include "sgptr.h"

class CSgSeparator : public CSgObject
{
	public:
		CSgSeparator();
		void CSSeparator(CSgObject *p_child = NULL) {m_child=p_child;}
		~CSgSeparator();
		virtual void Render();
		void SetChild(CSgObject *p_child) {m_child = p_child;}
	private:
		CSgPtr<CSgObject> m_child;
};